App Store: Quality Control Without the Quality
February 11th, 2010 | Published in Technology
We’re paying for the inconvenience of quality control without the quality part. In fact, lots of software has lower quality because of the App Store process. Developers can’t easily get bug fixes out and they certainly don’t release new versions as often as they otherwise would. This harks back to the era where software was really cumbersome to release on CDs, so you did it much less frequently.
Contrast this with OS X and the web. Both platforms are much more open and on a mac you have very little trouble with stability or malware or even quality. In general, the market is pretty good at sorting this stuff out. If you make a crappy application, people don’t buy or recommend it. And OS X seems to be holding up well as a secure platform compared to, say, Windows, so malware isn’t much of a concern either.
What I think Apple should do instead is to reserve the power to nuke apps that prove troublesome. Have a “if you fuck it up, we’ll yank it” policy rather than a “we’ll review everything poorly and slowly and still not catch it all” policy. They’d be able to get by with a much smaller App Store clerk staff, developers would be thrilled to escape the needless gate keeping, and consumers would enjoy more applications updated more frequently.
What’s there to lose except for the feeling of powah?
—David Reeves, “The App Store: Quality control without the quality”